Learn how to add a sharp and crisp cast shadow in your KeyShot renderings using the HDRI editor:
Spray paint brushes:
In this tutorial I walk you through the process of creating a spray paint overlay material in KeyShot using the material graph. I’ll be covering how to add a material as a label, how to use an opacity map, how to create your own spray paint mask in Photoshop and why it can give you better results by blurring the bump map slightly.
In this tutorial I walk you through the process of creating a hammered metal material in KeyShot 6. If you are new to the material graph inside KeyShot I believe that this video serves as a great introduction to that as well.
In this tutorial you’ll learn:
1. how to use more than one bump map on a single material.
2. how to blend two textures together as one roughness map.
3. how to duplicate and adjust one map to use as several different inputs.
4. how versatile the cellular procedural texture is.
When in need of an extra layer of depth, life, dynamic and maybe even realism in your renderings, photoshop is probably your best friend. It gives you the ability to add overlays (and backgrounds) of light leaks, floating dust particles, soft glows and so forth. Combine all these elements and get a rendering that is way more interesting to look at.
See for yourself in the pineapple rendering below. Slide left and right to show the rendering before/after photoshop.
P.S.: Apply with care. It is so easy to go overboard with this. I generally tone all effects down to something like 80% when done applying them.
The pineapple model is a 3D-scan from www.blankrepository.com. A site that I linked to a few month back in my occasionally curated newsletter of links to KeyShot related resources, models, textures and more.
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Sometimes it is not necessary to work in three dimensions to convey a message. For instructional animations like the one below that I did for Fender, using 2D animations combined with 3D renderings can be a quite effective way to go.
By combining the rendered IEM parts with animated line drawings, I helped Fender to show in a clear way how to install the newly released Pro Series IEMs.
Can I help you? Get in touch!
The great guys at KeyShot have picked the animation I did for Fender as the ‘Animation of the Week’. Here’s what they say:
“If you follow Esben Oxholm on Instagram or on the KeyShot Forum, you know he produces some amazing work using KeyShot and has done a lot of interesting experiments with different workflows that include KeyShot Animation. Recently, he shared a project done for Fender for the launch of theFender Pro In-Ear Monitors. You can see the renderings on the Fender homepage and the product page, but the animation is what took our breath away.”
Read the original article here and check out the animation I did below:
Animation created for Fender to promote their Pro In-Ear Monitors. A really great example showing the creative advantages of using computer graphics for moving product visualizations compared to traditional photography and filming.
Along with the animation I also did a couple of stills to be used on the Pro In-Ear Monitors website.
Please get in touch if you have got any questions or if have become inspired to do something like this the next time you are about to launch a new product. I’d be happy to chat with you about your project, clarify your needs and come up with a plan to meet your goals.
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